typing /locate username
should output the chatroom that user is in. This could be restricted to people on your friends list etc, but it would be nice to be able to see where your friends are at!
I think there should be a 'mark as inappropriate' option in private messaging. All too often people are sexually and verbally harassed in private messages.
Also, maybe it would be a good idea to filter private messages from those you have ignored. That way, you don't even have to go through all the trouble of reporting somebody - just ignore content from that user all together.
Can you make it so when the achievement is rewarded that the 'lil achievement panel below the game refreshes? Some games don't notify you of the achievements being awarded so I guess you could either build the notification into the chat (like Kong) or do it that way.
i think you should have a list of games you played recently like a history so eg. you like a game but can't remember what it is, you could look in your history
Everyone knows if someone including himherself typed in hisher name,the sentence will be blue.So I think can we use a special hint system setting some special words when someone else typed in them the sentence turns blue O.o
I've noticed recently that achievements simply aren't crediting to my account once I achieve them. At first, I thought this was a bug specifically in a couple of new games, and I figured I'd go back and try for them again after I saw a comment that they had been fixed by the creator of the game.
But then, today, I finally accomplished the last two achievements I'd been trying to get in Wheekling. They also did not show up once I was done. I was disappointed, because that game is so challenging, and the achievements are difficult to get, (which is why I tried so hard. I ike it when the achievements aren't giveaways...)
I wonder if this problem is across the board with everyone and all achievements, or if it is just me.
for both forum titles and, if i remember correctly, message titles, if there are no spaces the title can break the layout.
one solution would do character count on the title and break it at word boundaries, keep only up to a maximum length, wrap that in a span with the title attribute set to the full title (so you can see it on mouseover / tooltip?), and use some sort of indicator so users know the title is longer than viewable length.
another solution is setting a maximum length on the initial input i guess, but i like my first way better _
Using the API, I am only able to tell if the player has been awardede a particular achievement by fetching the count callback parameter of the AwardAchievement method, correct? Well, on the main menu screen I'd like to show the player's achievement badges without having to award them one :)
This could also prove useful to players who for whatever reason are not playing on nonoba.com (where the achievements are clearly visible)