This is the long-awaited sequel to Nonoba Elimination. The goal of the game is to eliminate all of your opponents.
BASIC RULES
Everyone starts out with 20 health points. On your turn, you are able to attack someone. When you attack someone, they lose 1 health point. But there’s a twist. If you kill someone with your hit, you are able to hit an extra time on your turn until you die. (You level up and the number beside your name goes up.) You can choose to hit two different people in one turn or hit someone twice. If you have already killed someone and you kill someone else, you gain yet another attack hit until you die.
DYING
If you die, you turn into a ghost. Ghosts are able to hurt someone for 1 damage and heal someone for 1 health. If you kill someone as a ghost, you are able to hurt and heal an extra time. Ghosts can not win the game. When the game is down to 2 people, ghosts are not able to kill anyone. However, they are still able to hit.
OMG NEW ATTACKS
While playing and hosting Nonoba Elimination, I came up with a new list of attacks to give the game a whole new set of strategies. This is where the rules get confusing, but you can just do basic attacks if you have no clue how to play. Looking at the original Nonoba Elimination thread may help too.
Attack- A basic attack. Does 1 damage to someone. Levelling up increases the damage by 1 each level. (you can hit multiple people, as long as the total damage is the same as your level)
Bomb- Can only be used once per day. You have to post ‘charge bomb’ to make one, which takes a whole turn. You can charge the bomb up to 3 times to make it more powerful. Does 1 damage on the first charge, 2 damage on the second charge, and 3 damage on the third charge. Hits 3 people. Levelling up increases the damage by 1 each level.
Ghost Stun- Takes 5 turns to activate. Those 5 turns can be taken by any combination of people. Post ‘charge ghost stun (name of ghost here)’ to charge the stun. Ghost Stun stuns a ghost for an hour so that they can’t do anything during that time. You can’t use this against a ghost that is already stunned. Levelling up allows you to charge a ghost stun an extra time on your turn each level.
Ghost Drain- Takes 10 turns to activate. Those 10 turns can be taken by any combination of people. Post ‘charge ghost drain (name of ghost here)’ to charge the drain. Ghost Drain causes a ghost to level down. Can’t be used against a level 1 ghost for obvious reasons. Levelling up allows you to charge a ghost drain an extra time on your turn each level, similar to Ghost Stun.
Shield- Can only be used once per day. Can’t be used at all until at least one person has been killed. Allows you to take 1 less damage from attacks for 30 minutes. Levelling up makes the shield last 30 minutes longer per level.
-Shield (minutes): 30, 60, 90, 120, 150, 180, 210, 240, 270, 300
GHOSTS GET NEW ATTACKS TOO!!!
I thought the game would be boring for ghosts if they just had 1 generic attack, so I gave ghosts two very unique moves along with their regular attack. Again, you can just use the regular ghost attack if you have no clue how to play.
Regular ghost attack: Attacks someone for 1 damage and heals someone for 1 health. Levelling up increases the damage and healing power by 1 each level. (Ghosts can hurt and heal multiple people in the same way that a regular attack can hurt multiple people)
Haunt: Can only be used once per day. The target of a haunt attack gets hit for double damage on the next attack against them. Levelling up to level 5 increases the haunt effect to triple damage, and levelling up to level 10 increases the effect to quadruple damage.
Ghost assistance: Allows you to team up with a living player. Activating and deactivating ghost assistance takes a whole turn. After activating ghost assistance, you can do 2 different things to enhance the person you are assisting. You can cause their next attack to heal them for 2 health, or you can cause their next attack to do 1 more damage. You can’t use Haunt or your regular attack while ghost assistance is on. Levelling up increases the healing power by 1 and levelling up twice increases the damage power by 1.
WHOA YOU CAN HIT HARDER WHILE YOU ARE GETTING OWNED!!!
When your health goes down to 5 or below, your attacks do double damage. When your health goes down to 1, your attacks do triple damage.
POSTING
You are allowed to post your attack on one of these 2 conditions:
1) It has been 30 minutes since your last turn. Excessive multi-posting is against forum rules
2) 2 people have posted and taken their turn since your last turn.
3) For attacks that you can only use once per day, you are allowed to do a different attack after one of the first two conditions are met.
READ THIS
There are 3 things that you may not do when posting:
1) The exception is for the 30-minute posting rule.
2) DO NOT attack someone and then delete your post.
3) DO NOT do something that you are not able to do. (say something like ‘i kil every1 in 1 hit, or ‘i dont wan 2 be a ghost, i heal myself)
If you break these basic posting rules, I will most likely take you completely off the list. You will not even be able to play then.
If you want to play just say you want in, inside this thread.